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		<link>http://aprtrscience.webs.com/apps/blog/</link>
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				<title>
I may sound like a broken record
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				<link>http://aprtrscience.webs.com/apps/blog/show/2407636</link>
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&lt;p&gt;But I'm back to work on this project, for all whom it may concern. &amp;#160;The hardest puzzle, in my opinion, is nearing presentation-quality so expect a few screens of it in the coming weeks. &amp;#160;If I can keep this pace of work, I should be able to provide a fairly steady flow of media&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;-Josh&lt;/p&gt;
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				<pubDate>Tue, 22 Dec 2009 18:49:00 -0500</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/2407636</guid>
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				<title>
Down with the sickness
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				<link>http://aprtrscience.webs.com/apps/blog/show/1843592</link>
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&lt;p&gt;Well, I've landed myself a case of mono :(&amp;#160;&amp;#160;Sleeping and eating (mostly the former,) is all that I've been doing lately. &amp;#160;Soon all that I'll be doing is schoolwork-eat-sleep, definitely no mapping. &amp;#160;I'm going to be honest, there will be minimal - if any - progress over the next month.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;-Josh&lt;/p&gt;
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				<pubDate>Wed, 30 Sep 2009 10:54:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/1843592</guid>
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				<title>
Just an update.
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				<link>http://aprtrscience.webs.com/apps/blog/show/1736253</link>
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&lt;p&gt;Started workign on lighting for the final level, as well as detailing. &amp;#160;I'll keep posting as I get close to another media release, but right now it's in limbo between fullbright and properly lit :&amp;#254;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;-Josh&lt;/p&gt;
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				<pubDate>Sat, 12 Sep 2009 13:55:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/1736253</guid>
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				<title>
Time for a facelift
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				<link>http://aprtrscience.webs.com/apps/blog/show/1375897</link>
				<description>
&lt;p&gt;Ok, just in an effort to keep in touch here, I'm gonna outline my progress so far.&lt;/p&gt;&lt;p&gt;-Entire map-pack is playable, as of now.&lt;/p&gt;&lt;p&gt;-Last level is very messy, needs to be cleaned up to the point where it matches or exceeds the quality of the rest of the maps&lt;/p&gt;&lt;p&gt;-Earlier levels are all finished, just need a few more tweaks.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;I'll get some media of the last level up as soon as it looks good enough ;)&lt;/p&gt;&lt;p&gt;-Josh&lt;/p&gt;
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				<pubDate>Tue, 14 Jul 2009 17:32:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/1375897</guid>
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				<title>
Ground to a Halt
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				<link>http://aprtrscience.webs.com/apps/blog/show/1216842</link>
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&lt;p&gt;First, I'd like to thank Valve. &amp;#160;You've managed to f**k up the Model browser by adding TF2 .vmf's. &amp;#160;Only you could manage this.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;Now! &amp;#160;What does this mean for my project? &amp;#160;Well, I can't make much progress other than roughing out my levels without models. &amp;#160;So, until Valve fixes this I can't really create much more content. &amp;#160;I'll work on polishing up what I have in place, but new content will have to be put on hold for a bit. &amp;#160;Going hand-in-hand with not being able to work, my previous estimate for a release (June 20,) will have to be revised. &amp;#160;Sorry, but the wait is going to be a little bit longer than I would have liked :(&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;-Josh&lt;/p&gt;&lt;p&gt;PS:I've started recording for a Trailer! &amp;#160;Expect more info on this in the coming week or so!&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;
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				<pubDate>Fri, 19 Jun 2009 15:57:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/1216842</guid>
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				<title>
Anyone who reads this!
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				<link>http://aprtrscience.webs.com/apps/blog/show/1197845</link>
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&lt;p&gt;I'm going to shamelessly ask you to shamelessly spread news of my project, if you don't mind of course! &amp;#160;See, right now this map-pack is fairly unknown, and I'd like to change that! &amp;#160;Know anybody with Portal on their PC? &amp;#160;Do they still like the game? &amp;#160;Tell 'em about me! &amp;#160;Have a forum or blog? &amp;#160;Post a link or talk about my project! &amp;#160;Word-of-mouth, emails, IM's, etc., any means of getting the news out!&lt;/p&gt;&lt;p&gt;/shameless marketing&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;-Josh&lt;/p&gt;
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				<pubDate>Mon, 15 Jun 2009 18:25:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/1197845</guid>
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				<title>
The end is near...
</title>
				<link>http://aprtrscience.webs.com/apps/blog/show/1093687</link>
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&lt;p&gt;In a good way, though! &amp;#160;I'm very close to completion, and I'm setting a goal for release around June 20th! &amp;#160;Expect more media soon, as well as more news posts!&lt;/p&gt;
</description>
				<pubDate>Sat, 30 May 2009 12:13:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/1093687</guid>
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				<title>
Media BLOWOUT!
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				<link>http://aprtrscience.webs.com/apps/blog/show/693220</link>
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&lt;p&gt;Really! &amp;#160;It's there and awaiting your curious eyes! &amp;#160;7 new screenshots, 6 of which are BTS (maintenance) areas!&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;Head on over to the Screenshots section to check 'em out!!&lt;/p&gt;
</description>
				<pubDate>Sat, 28 Mar 2009 12:49:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/693220</guid>
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				<title>
Media Ahoy!
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				<link>http://aprtrscience.webs.com/apps/blog/show/653886</link>
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&lt;p&gt;In the not-to-distant future, expect some new screenshots!&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;I'm going to focus this release on the gritty, maintainance areas hidden behind the pristine walls of the testing chambers! &amp;#160;I've tried to give these all a feeling of abandonment and grime, so they're a bit of a juxtaposition to the chambers.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;-TicTac&lt;/p&gt;
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				<pubDate>Sat, 21 Mar 2009 20:57:00 -0400</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/653886</guid>
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				<title>
Still Alive
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				<link>http://aprtrscience.webs.com/apps/blog/show/160232</link>
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&lt;p&gt;Christmas has slowed me down a bit, but work is still moving along! &amp;#160;My wonderfully patient beta testers are helping me to fix the bugs and exploits that I overlooked, and I'm just about ready to begin work on another test chamber!&lt;/p&gt;
</description>
				<pubDate>Sun, 28 Dec 2008 19:13:00 -0500</pubDate>
				<guid>http://aprtrscience.webs.com/apps/blog/show/160232</guid>
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